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COMBAT DESIGNER
Barcelona
- Barcelona
Descripción de la oferta de empleo
With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games.
As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity.
Original Sin 2 is looking for a Combat Designer to join the team and help us in crafting the high calibre games our fans have come to expect.
Combat Designer Responsibilities Devise & take ownership of tactical, engaging combat encounters for our games, each with a novel, memorable challenge at its core Follow up on asset requests with other departments (Art, Narrative, Scripting, etc) to ensure production is aligned Learn & master our tools; report bugs & UX issues; be a vector for improvement Be a beacon of knowledge for the game's combat encounters; proactively track, and stay current with, any change in mechanics & game rules Proactively flag & follow up on any issue impacting the overall combat experience Understand and become an advocate for the player's motivations & expectations Keep up to date with Industry trends Requirements 3 years experience in a design position with a solid understanding on how combat encounters work; turn-based experience a plus Meaningful implementation experience using similar creation tools.
Unreal Editor, Unity, etc, At least one shipped title, from pre-production to a finished product Proficiency in written communication & a track record of effectively conveying design through clear documentation Excellent verbal communication skills with experience guiding collaboration across diverse disciplines Initiative-taking, proactive team player with great problem-solving skills and proven ability to self-manage & meet deadlines Nice to haves A passion for CRPG mechanics & fantasy worlds in general Programming skills in C, C++, Lua or C# An obsessive eye for detail What we offer An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with like-minded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback
As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity.
Original Sin 2 is looking for a Combat Designer to join the team and help us in crafting the high calibre games our fans have come to expect.
Combat Designer Responsibilities Devise & take ownership of tactical, engaging combat encounters for our games, each with a novel, memorable challenge at its core Follow up on asset requests with other departments (Art, Narrative, Scripting, etc) to ensure production is aligned Learn & master our tools; report bugs & UX issues; be a vector for improvement Be a beacon of knowledge for the game's combat encounters; proactively track, and stay current with, any change in mechanics & game rules Proactively flag & follow up on any issue impacting the overall combat experience Understand and become an advocate for the player's motivations & expectations Keep up to date with Industry trends Requirements 3 years experience in a design position with a solid understanding on how combat encounters work; turn-based experience a plus Meaningful implementation experience using similar creation tools.
Unreal Editor, Unity, etc, At least one shipped title, from pre-production to a finished product Proficiency in written communication & a track record of effectively conveying design through clear documentation Excellent verbal communication skills with experience guiding collaboration across diverse disciplines Initiative-taking, proactive team player with great problem-solving skills and proven ability to self-manage & meet deadlines Nice to haves A passion for CRPG mechanics & fantasy worlds in general Programming skills in C, C++, Lua or C# An obsessive eye for detail What we offer An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with like-minded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback
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Detalles de la oferta
Empresa
- Sin especificar
Tipo de Contrato
- Sin especificar
Fecha de publicación
- 21/11/2024
Fecha de expiración
- 19/02/2025